KR6 Genesis

Kingdom Rush 6: Genesis TD Update Log

Dated game patches and version checkpoints. What changed in the game — not what we changed on this site.

Patch 1 is live on Steam

2026-10-07
  • Patch 1 went live on Steam on 7 October 2026 (03:57 CST).
  • Casual: you earn 20% more gold per enemy. Normal, Veteran and Impossible are unchanged.
  • Heroes need 40% less XP to reach level 10.
  • 15 unlocks need fewer stars on Steam. Drakkan drops from 80 to 54.
  • Stages 3, 7 and 10 get changes to their tower spots and waves.
  • Rain of Fire gets a buff, and Bolin's Mine Field behavior is fixed.
  • Classic Rush: cheaper skills, and every upgrade is available on Impossible.

Source: Ironhide: Patch 1 is Here: Read the Full Changelog (Steam news)

Full launch — Kingdom Rush 6: Genesis TD

2026-09-24
  • Steam and mobile release of Kingdom Rush 6: Genesis TD.
  • Marketing targets: 15 towers, 12 heroes (two per stage), 9 spells, 18 campaign stages, 40+ enemies, 6 bosses.

Devlog #28 — Upgrade & UI changes (launch build)

2026-09-11
  • Announced for the Sep 24 launch build: classic wood/iron UI rework (blue UI retired).
  • Global tower upgrades return (individual per-tower leveling removed after demo feedback).
  • Towers still unlock their third skill at the top of the upgrade tree.

Genesis Steam demo ends

2026-07-06
  • Ironhide closed the Kingdom Rush 6: Genesis Steam demo window.
  • Full game launch remains September 24, 2026.

Demo extended (100k wishlists reward)

2026-06-30
  • Steam demo kept online for an extra week after hitting 100,000 wishlists.

Devlog #16 — Extended demo content

2026-06-19
  • Stages 5 and 6 added to the live demo.
  • Blitz and Spell Rush modes available across all 6 stages.
  • New tower: Elven Elite Ranger.

Steam demo live — Genesis TD

2026-06-15
  • Ironhide released the Kingdom Rush 6: Genesis TD Steam demo alongside the Sep 24, 2026 launch date.
  • Initial demo slice covered early stages, dual heroes (Gerald + Zefira), and core tower / spell kits.